We are G2
Red, black, and unapologetically loud—G2 is a family, not just a roster.
"We are G2" is the rallying cry, the identity, and the emotional core of G2 Esports' global fanbase. Born from a French-founded, multi-game esports organization established in 2013 by Fabien "Fabe" Le Floc'h, the phrase encapsulates more than a team name—it is a declaration of belonging. For supporters across Europe, North America, and beyond, chanting "We are G2" means standing behind a red-and-black banner that has carried them through legendary upsets, heartbreaking losses, and the electric thrill of watching their players dominate the stage.
The brand's identity is built on boldness, a refusal to be a second-choice team, and a distinctly French competitive spirit that has gone global. Whether in a packed Parisian arena, a LAN in North America, or a living room in Seoul, the red and black colours and the simple, defiant slogan create a shared language among fans who see G2 not just as a roster of players, but as a movement.
- Founded
- 2013
- Founder
- Fabien "Fabe" Le Floc'h
- Signature colours
- Red & Black
- Origin
- France
- Notable achievement
- 2014 League of Legends World Championship title
- Identity
- Multi-game esports organization
- Fan slogan
- "We are G2"
Lore & Background
The story of "We are G2" as a cultural force did not arrive fully formed. In the early 2010s, European esports was often cast as the underdog continent, a place where talent existed but the infrastructure, the funding, and the global narrative belonged to North America and South Korea. G2 emerged from that gap. Founded in 2013, the organization carried a distinctly French energy—proud, slightly defiant, and hungry to prove that a European team could not just compete but dominate on the world stage. The red-and-black palette was chosen to be loud, aggressive, unmistakable. It was not the muted blue of a corporate sponsor or the clean white of a tech brand. It was a warning.
The moment that crystallized the identity for millions was the 2014 League of Legends Season 3 World Championship. A European team, G2, walking into the final against the South Korean juggernaut SK Telecom T1 and winning. The shockwave was seismic. For the first time, the phrase "We are G2" was not just a chant in a small Parisian venue; it was a global declaration that the European underdog had dethroned the king. Fans who had followed the team through grueling group stages, through the tension of playoffs, suddenly had a sentence that captured everything they felt: pride, disbelief, and a fierce, almost tribal loyalty.
From that foundation, the brand grew. In Counter-Strike, G2 built a dynasty that made the red-and-black jersey one of the most recognized in the entire esports world. In other titles, the organization continued to field competitive rosters, but the cultural through-line remained: G2 is not a safe, quiet, corporate entity. It is loud. It is passionate. It is a community that shows up, chants, argues, celebrates, and mourns together. "We are G2" became less a slogan and more a self-identification—a way for fans to say, "I am part of this, and this is who I am when the lights come up and the crowd roars."
In Their Own Story
The arena is half-dark. Rows of gaming stations line the stage, their screens casting a cold blue glow across the polished floor. Then the house lights dim further, and a single red spotlight snaps on, cutting through the haze of stage fog. The crowd—thousands of them, a sea of red and black hoodies, scarves, and painted faces—goes quiet for exactly one heartbeat.
Then the bass drops. The chant starts low in the back rows, a rumble, and climbs. "We are G2. We are G2." It rolls forward like a wave, each section of the arena catching it, passing it, amplifying it. A kid in the front row, maybe fourteen, has his hands over his mouth, eyes wide, tears cutting through the red body paint on his cheeks. Beside him, a woman in her thirties is on her feet, screaming, her G2 scarf whipping in the air-conditioning draft. An older man in a flat cap just smiles, arms crossed, nodding along like he's been hearing this song for a decade and it still hits the same.
On stage, the players are already in their chairs, headsets on, fingers tapping. They can feel the vibration through the floor. The red glow from the screens behind them washes over their faces. The crowd noise is a living thing, pressing against the glass walls of the arena, against the cameras, against the broadcast. And for the next few hours, none of them—fan or player—will be anything else. They will be G2. Loud, red, and unapologetic.
Reader's Guide
Where did the red and black come from? In the early days, G2 needed a visual identity that would not get lost in a sea of blue, white, and green jerseys. Red and black was the answer: aggressive, high-contrast, impossible to ignore on a broadcast screen. It was a French choice—bold, a little theatrical, refusing to blend in. Fans latched onto it immediately. The first wave of supporters wore red hoodies to LANs, painted their nails black, and started printing the G2 logo on everything from phone cases to dorm-room posters. The colour became a signal: if you're wearing red and black at an esports event, you know who you're cheering for.
"We are G2" as a chant grew organically. It started in smaller European venues, where the crowd was close enough to the stage that a few dozen fans could turn a quiet moment into a roar. The simplicity of the phrase—two words, a declaration of identity—made it easy to learn, easy to shout, easy to tattoo. It spread through social media, through clip culture, through the sheer emotional weight of watching a G2 player take a clutch round or a game-deciding pick. Fans didn't adopt the slogan because a marketing department told them to. They adopted it because it felt true in the moment.
The evolution has been from a team name to a tribal identity. Being a G2 supporter means accepting the highs and the lows together. It means arguing about rosters in Discord servers at 2 a.m. It means feeling the sting of a loss in a group stage as deeply as the euphoria of a finals win. It means that when you walk into an arena and see that wall of red, you are not a spectator. You are part of the team. The colours, the name, the chant—they are not a brand. They are a promise made to each other, fan to fan, across borders and time zones. We are G2. And that is enough.
Did You Know?
- G2's 2014 League of Legends World Championship victory over SK Telecom T1 is widely regarded as one of the greatest upsets in esports history, cementing the organization's place in the global consciousness.
- The organization was founded in France in 2013, and its distinctly European, multi-game approach set it apart from the single-title teams that dominated the scene at the time.
- G2's red-and-black colour scheme became one of the most recognizable in all of esports, with their Counter-Strike jersey in particular becoming a cultural icon in the CS community.
- The phrase "We are G2" functions less as a marketing tagline and more as a fan-generated identity marker, spreading through grassroots community culture long before it appeared in any official campaign.
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